Zombies ate my neighbors remake

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This masterpiece crams as many corny horror stereotypes as possible into 48 levels of pure 16-bit bliss.

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Presenting as a run and gun meets scavenger hunt, ZAMN has managed to hold firm its grip on the souls of the 90’s kids by combining awesome level design with unbelievable villains and even less believable weapons. Paying brilliant homage to its gloriously underfunded film brethren, Zombies Ate My Neighbors is a whirling cyclone of bad cliches and even worse puns. I’m talking about you, Zombies Ate My Neighbors. A game so unique it retains a completely appropriate cult following more than two decades after its release. The finest B-movie video game to ever grace the world was gifted to SNES and Genesis players alike in 1993 by the powerhouse team of LucasArts and Konami. Here’s to you, unsung heroes of the “Straight to DVD” bin. And those masses want cheese with their screams. Be it a campy horror about a band rising from the dead to defeat Hitler via rock and roll, or a brilliant utilization of David Carradine’s gift for unironically jamming a stake into a corpse that isn’t even a vampire, the masses have spoken. However, not every filmmaker has the luxury of “money”, or a “script”, or “real actors”. Patrons of every entertainment industry have been consumed by the culture of the undead, embracing every Walking Dead and Twilight spin-off that is thrown at them, with creative geniuses in a race against themselves to produce the new fresh remake.